AUDIO DESIGN

I am specialized in dynamic and interactive audio and familiar with techniques such as procedural generation, but also enjoy working on more traditional sound designs and compositions. I love to challenge myself creatively, working on every project with great attention to detail.

My bachelor project, where I developed a music system in Wwise that uses aleatoric techniques to produce a generative soundtrack.

My latest demoreel where I showcase my skills in audio design, sound design, music composition and creative decisionmaking.

A project where I explored the immersive effect of sound and music in games, created in Unity and Wwise.

A prototype for a point and click adventure with generative music, made in Unity and FMOD.

A project where I explored the development of advanced dynamic music systems in Unity and Wwise.

A collection of foley recordings of the original "Rasender Roland", an authentic steam locomotive in Rügen, Germany.

I would love to hear about your project and help you achieve your vision with sound.

COMPOSITIONS

Ariake (2022)
Far Lands (2021)

PRODUCTIONS

Oskar Nohl (Reggae/Dub)
Max Krumm (Singer-Songwriter)
TWISTED. (Electronica/Hip-Hop)